Silo
Liberti (Latium) · Plebeians (Latium) · Patricians (Latium) · Smiths (Albion) · Aldermen (Albion) · Mercators (Albion) · Nobles (Albion) · Harbour Buildings · Military Buildings
Silos are optional modules that increase the output of their farm building once supplied with additional input goods.
Consumption per cycle
InputsCycleUse
5:00
Wheat- 1
Consumption only
Attributes & effects

Effect Silo Roman Affects Latium Meadow Pastures
Effect Silo Roman Celtic Affects Albion Meadow Pastures
