
Released
Patch 1.3 came out on all platforms on 16 December 2025, about a month after release. It concentrated on stability and on the many reports from the first weeks.
Highlights
- Fewer crashes and stutters, among them in large battles of ships and land units, and when rivals held festivals.
- Fewer desyncs in multiplayer. With all three platforms on the same version again, crossplay with Xbox returned.
- The deities Ceres, Neptune and Mars no longer vanish from the religion menu.
- Blueprints of farms and of buildings on mountain, river and marsh slots can be upgraded again.
Changes
- Pirate ships drop more items when they are sunk.
- Shrines can stand on plaza tiles.
- New maps no longer miss islands, which changes the map seeds.
- Building streets and paths works more smoothly.
Fixes worth knowing
- Ruins can be repaired at once again.
- An
Aqueduct Cistern costs water supply, and gates show their building and upkeep costs. - Extra needs are no longer consumed before research unlocks them, and the research queue survives a change of research speed.
- Unlocking a discovery through the Hall of Fame unlocks that discovery only, not the cluster around it.
- Easy and medium rivals no longer settle every island of a session, and rivals defend better against invasions.
- Ranged units defend themselves in melee, and land units no longer teleport while patrolling.
- Many quests can be completed again, among them Tarragon's Troubles, In the Name of Venus and Ultima Ratio.